.. _sphx_glr_tutorial_04_filters_solutions:
Solutions
~~~~~~~~~
.. raw:: html
.. raw:: html
.. only:: html
.. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_b_clipping_thumb.png
:alt:
:ref:`sphx_glr_tutorial_04_filters_solutions_b_clipping.py`
.. raw:: html
Clipping with Planes & Boxes
.. raw:: html
.. only:: html
.. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_c_compute-normals_thumb.png
:alt:
:ref:`sphx_glr_tutorial_04_filters_solutions_c_compute-normals.py`
.. raw:: html
Computing Surface Normals
.. raw:: html
.. only:: html
.. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_d_contouring_thumb.png
:alt:
:ref:`sphx_glr_tutorial_04_filters_solutions_d_contouring.py`
.. raw:: html
Contouring
.. raw:: html
.. only:: html
.. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_e_glyphs_thumb.png
:alt:
:ref:`sphx_glr_tutorial_04_filters_solutions_e_glyphs.py`
.. raw:: html
Plotting Glyphs (Vectors or PolyData)
.. raw:: html
.. toctree::
:hidden:
/tutorial/04_filters/solutions/b_clipping
/tutorial/04_filters/solutions/c_compute-normals
/tutorial/04_filters/solutions/d_contouring
/tutorial/04_filters/solutions/e_glyphs