.. _sphx_glr_tutorial_04_filters_solutions: Solutions ~~~~~~~~~ .. raw:: html
.. raw:: html
.. only:: html .. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_b_clipping_thumb.png :alt: :ref:`sphx_glr_tutorial_04_filters_solutions_b_clipping.py` .. raw:: html
Clipping with Planes & Boxes
.. raw:: html
.. only:: html .. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_c_compute-normals_thumb.png :alt: :ref:`sphx_glr_tutorial_04_filters_solutions_c_compute-normals.py` .. raw:: html
Computing Surface Normals
.. raw:: html
.. only:: html .. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_d_contouring_thumb.png :alt: :ref:`sphx_glr_tutorial_04_filters_solutions_d_contouring.py` .. raw:: html
Contouring
.. raw:: html
.. only:: html .. image:: /tutorial/04_filters/solutions/images/thumb/sphx_glr_e_glyphs_thumb.png :alt: :ref:`sphx_glr_tutorial_04_filters_solutions_e_glyphs.py` .. raw:: html
Plotting Glyphs (Vectors or PolyData)
.. raw:: html
.. toctree:: :hidden: /tutorial/04_filters/solutions/b_clipping /tutorial/04_filters/solutions/c_compute-normals /tutorial/04_filters/solutions/d_contouring /tutorial/04_filters/solutions/e_glyphs